Conditioning

Basketball requires all around conditioning; stamina, strength, speed, jumping ability and more. These drills show you how to improve in all those areas.

There are 144 basketball drills in this category, and the newest ones are listed first.

Full Court Taps

Continuous Full Court Taps for 1 Minute.

1/1 2000

Free Throws Tired

When you are ready to have your players practice their Free Throw shooting, have them shoot 5 each, rotating around the key, but with one catch, the player that is going to shoot next is jumping rope. Not casually jumping rope but speed jumping. This helps to simulate game situation when they get to the line and they are tired.

1/1 2000

Foul Shot Conditioning

This drill is an excellent way to teach discipline, foul shooting under pressure, and when very tired.

1/1 2000

Five Balls Full Court Drill

we have one player with a ball under the basket on the baseline with another player at his left side who is the first runner , at the right side you put the outlet men on the sideline +/- free throw line.. These are the three players who are starting the drill.

You put two players with a ball on the other baseline and two other players with a ball on the baseline behind the two starters. The other players are outlet players on the sideline at the free throw line.

the first player gives the ball to the right outlet man and is running a weave behind him ; the left runner is sprinting to the other basket and receives a good pass from the outlet man en scores a lay-up (the lay-upper always becomes outlet man) ; now the outlet man runs to the left side of the court and receives a pass from the left baseline man and shoots while the first passer receives the ball from the right passer on the other baseline and he also shoots.

The left-baseline passer takes the rebound and gives the ball to the outlet at the right sideline and the right passer is now the runner for the lay-up and the other two are completing the weave to get the ball for a good shot.

Now we are in a continuous drill.

1/1 2000

Firedrill

This is one of the mentally toughest drills we run. This is a three on three game with one team taking the ball out of bounds as if a basket had just been scored. The 3 defenders play full-court pressure and attempt to deny all inbounds passes. What makes this game different is that we allow no dribbles. Most pressure defenses can be effectively broken down with quick passes and the dribble. However this teaches players to rely on one or two good dribblers.

This drill emphasizes moving without the ball, because without good hard cuts and sharp passes down the court, you can never get in a position to score. We also restrict lob passes over the top of any defender as well. This forces the offensive players to make hard L or V cuts to get open. A dribble or lob pass is considered a turnover and the ball is dropped in place, and the defending team immediately trys to score, by the pass in the other direction.

We play to the first 3 man team to score two baskets. Simple enough, however the losers must stay on the court and defend a fresh offensive team. If a team plays poor defense they may be on the court for several minutes making it that much more difficult to score when they do get the ball.

Fouls are whistled by the assistant coach, or manager, and play is initiated with an inbounds pass closest to the point of the foul.

There are very few drills that will condition your players like this one. It is called the Fire Drill because your legs are usually burning after a few minutes of this high physically intensive drill.

1/1 2000

Fire Drill #2

Players in line along sideline and follow commands yelled out by coach. commands consist of foot fires (rapid pumping of legs on balls of feet), down (lie face down and then quickly back on feet), jump(jump left arm and leg up, right arm and leg up in exaggerated lay-up motion), sprint(cross court and back) and jog (around court perimeter).

1/1 2000

Figure 8’s

Player line-up single file, along the baseline. Fade away from the court. First player starts from the right corner and back-peddles as fast as possible to mid-court. Second player follows with a 10 foot separation, third player 10 feet later and so on. At mid court the player slides as fast as possible across court to other side of half court. There the player back-peddles to far corner, then slides back across to other corner. Player then runs forward as fast as possible to mid-court, slides across, runs forward, slides across, until at starting point. (Creating a Figure 8 around the court).

1/1 2000

Fast for Two

Too often players miss fast break lay-ups. A simple drill to practice fast break lay-ups is my Fast for Two drill. It is done on a full court, but if a half court is all that is available, then don’t worry about it.

1/1 2000

Escape

This drill uses the two sidelines of a basketball court. The object is for the players (who are lined up on one side of the court) to get outside of the lines.

1/1 2000

Dribble Weave

begins just like the tradional 3 man weave with 3 lines. first person in each line has a ball. movement is like normal 3 man weave only difference is instead of passing the players are dribbling. all 3 people are dribbling. everyone needs to make sure they keep their head up and talk to their teamates. player in the middle begins drill by dribbling right or left. then it becomes 3 person weave, go in front of person dribbling at you, allow them to go behind. remember if you go behind then next you go in front. again all 3 people are staying low while dribbling in an athletic position. drill is full court.

1/1 2000

Double Suicides

Lining up the whole team—-half at each baseline. It can be a strengthener of team unity, a deterrent to your weaker conditioned players. All players must finish in order to accomplish the goal.

1/1 2000

Die for the Game

four players on the floor, foul line extended two players at half court two players at the other baseline

1/1 2000

Criss-Cross

You need 4 passers, each with a ball, 2 located in the low corners and at 2 the foul line extended. 2 rebounders are also needed, and 1 shooter. Run this drill for 1 minute per shooter.

1/1 2000

County Fair

4 stations,each group at a diffrent station.
1) high knee-ropes.
2) 50 yds.bearcrawl, sprint back,repeat.
3) deathly up-hill run(1/2 mile).
4) 100 yds. up-downs repeat each station for 10 minutes then sprint to next station.

1/1 2000

Continuous Running Game

The game will be set up just like a normal 5 on 5 game. Normal rules apply.

1/1 2000

Holga: Basketball (Image from Flickr)

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